Tag Archives: game-based learning

Cool Tool | PLEx Science Series

Interactive learning games reach a new level with one of the first complete collections of game-based curriculum from Filament Learning, a division of the award-winning developer Filament Games. The PLEx (play, learn, experiment) Science series furthers the student learning experience by turning abstract science concepts into concrete learning objectives … Continue reading

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Digging Deeper

Cross-curricular learning using video games. GUEST COLUMN | by Suzi Wilczynski For thousands of years, excellent teachers have known that games and learning belong together. Today we have remarkable technology available to us that makes the game experience more comprehensive … Continue reading

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Learning Games That Shine

A game production studio head keeps learning relevant and fun.  INTERVIEW | by Victor Rivero While an undergrad at Cornell, Dan White developed virtual science museums, primitive games that introduced middle school students to complex genetics concepts. “We tested with … Continue reading

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Fun and Games

Connecting with today’s mobile student through game-based learning technologies.   GUEST COLUMN | by Lindsey Hill If you’re old enough to remember games created solely for desktop computers, you just might remember a popular game called “The Oregon Trail.” The … Continue reading

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Exploring Inanimate Alice

A playful approach to literacy and learning. GUEST COLUMN | by Amanda S. Hovious Maria Montessori observed it. Jean Piaget observed it. Lev Vygotsky observed it. What did they observe? All three made the observation that young children learn language and … Continue reading

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