Tag Archives: Common Core

Students Crash-land on Mars

Using the RITE method to learn: testing the Mars game prototype. [i] GUEST COLUMN | by Barbara Freeman The purpose of the Mars Game project is to build a game that is ‘fun’ (meaning that it is immersive and that students … Continue reading

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Trends | Demand for Big Data Skills

Pick up a magazine or newspaper these days and you’ll likely see something about statistics and data science and how it’s become one of the decade’s hottest fields. Unsurprisingly, the demand for Big Data skills has had a big influence … Continue reading

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Cool Tool | Insight 360

Today’s students grew up with the Internet, and their immersion in interactive games and mobile devices means they typically respond better to teaching methods that involve give-and-take among peers rather than top-down lectures. A teaching approach that leverages crowdsourcing can … Continue reading

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The Fourth ‘R

Hope for digital technology skills in the classroom. GUEST COLUMN | by Jeff Fernandez Many K-12 school classrooms across the country have fallen behind the technology curve, creating an early skills gap chain reaction that puts students behind even before … Continue reading

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Cool Tool | Edmodo’s Snapshot

A social learning network created by educators for educators, Edmodo’s new frequent, formative assessment tool, Snapshot, is designed to provide real-time insight into student proficiency in educational standards and help teachers immediately address any learning gaps. Built directly into the Edmodo platform, Snapshot … Continue reading

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