Tag Archives: game-based learning

Cool Tool | Taken Charge

An online educational game that brings comprehensive technology education into a game-based learning environment created by Galvanize Labs, Taken Charge submerges players in a captivating story while giving them the building blocks for a quality technology education. Players progress through 49 … Continue reading

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Students Crash-land on Mars

Using the RITE method to learn: testing the Mars game prototype. [i] GUEST COLUMN | by Barbara Freeman The purpose of the Mars Game project is to build a game that is ‘fun’ (meaning that it is immersive and that students … Continue reading

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Cool Tool | PLEx Science Series

Interactive learning games reach a new level with one of the first complete collections of game-based curriculum from Filament Learning, a division of the award-winning developer Filament Games. The PLEx (play, learn, experiment) Science series furthers the student learning experience by turning abstract science concepts into concrete learning objectives … Continue reading

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Digging Deeper

Cross-curricular learning using video games. GUEST COLUMN | by Suzi Wilczynski For thousands of years, excellent teachers have known that games and learning belong together. Today we have remarkable technology available to us that makes the game experience more comprehensive … Continue reading

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Learning Games That Shine

A game production studio head keeps learning relevant and fun.  INTERVIEW | by Victor Rivero While an undergrad at Cornell, Dan White developed virtual science museums, primitive games that introduced middle school students to complex genetics concepts. “We tested with … Continue reading

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